A Little Reflection From Recent Live2D Avatar Animation Work
Working on avatar animations lately, I feel like I finally caught onto a little trick XD
Before, once the body parameters were linked to physics, animation keyframes just wouldn't take effect.
Then I had a random idea — flip the logic around. Free up the body parameters entirely,
and instead link the head-angle parameter to a damping buffer.
That way you get an even better up-and-down easing effect, without that awkward feeling of the head moving first and the body catching up late.
And the best part — now I can finally keyframe the body's Y-axis again~ Everybody wins!
Keep reading
-
[Animation Class, Session 6 Enrollment]
An update on the Session 6 Animation Class course image: the collaboration illustration has been replaced, while scholarships and event rules stay the same.
-
[Animation Class Cohort 6 Enrollment] Day 5: Refined large-format reference sheets are ready
Day 5 of Animation Class Cohort 6 enrollment, featuring refined reference sheets and a back-view illustration provided by 馬吉Machi老師.
-
[Animation Concept Class, Phase 6 Enrollment Open]
Enrollment for Animation Class Phase 6 has been open for a week. This announcement introduces the collaboration with Meridian Project and the back-view reference by 祈Iruni, with a NT$20,000 scholarship for the selected work.