Tips & Tricks: Mouth Shape X for Extreme Face-Turn Angles
Sharing a little technique from a recent project — the new outfit for the character owned by
@chuuuuuc_
Since the face rotates at a pretty extreme angle in this rig, using a warp deformer alone for the mouth just couldn't keep the shape looking right.
So I added an extra "Mouth Shape X" parameter specifically for handling those wide-angle turns.
It's a tiny detail, but man, it ate up a lot of time!
Keep reading
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[Animation Class, Session 6 Enrollment]
An update on the Session 6 Animation Class course image: the collaboration illustration has been replaced, while scholarships and event rules stay the same.
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[Animation Class Cohort 6 Enrollment] Day 5: Refined large-format reference sheets are ready
Day 5 of Animation Class Cohort 6 enrollment, featuring refined reference sheets and a back-view illustration provided by 馬吉Machi老師.
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[Animation Concept Class, Phase 6 Enrollment Open]
Enrollment for Animation Class Phase 6 has been open for a week. This announcement introduces the collaboration with Meridian Project and the back-view reference by 祈Iruni, with a NT$20,000 scholarship for the selected work.