Grinding Away

I keep forgetting to write my weekly updates... sorry sensei! (on my knees)
This month has been absolutely insane. I've been running around nonstop, and to top it off, I got hit with a nasty stomach bug...
I was literally just bouncing back and forth between the bathroom and my computer. I seriously considered buying a portable toilet (ꐦ°᷄д°᷅)!!
Anyway,
Lately, I've been messing around with blink physics. After trying out a few different setups, I realized the blinks are looking incredibly sultry...
It looks so mesmerizing XD I'm honestly starting to fall in love with the vibe.
If I work on a model with thick, long eyelashes, the blinks are going to look ridiculously flirtatious...
I also really want to try adding physics to the eyeball X and Y parameters...
Ugh, there are just so many new things I want to try out!!!
Every time I finish rigging a model, some new technique drops.
And of course, I immediately want to try it out. I can barely keep up with everyone else Σ(゚Д゚;≡;゚д゚)
I seriously wish my brain was an 8-core CPU so I could multitask my learning and absorb information way faster...
But alas, a girl can only dream, hehe...
Is there some kind of tech god I can pray to for a massive skill boost? Because I feel like I really need one right now XDD
Keep reading
-
[Animation Class, Session 6 Enrollment]
An update on the Session 6 Animation Class course image: the collaboration illustration has been replaced, while scholarships and event rules stay the same.
-
[Graduate Interview Series | Part 4] Let’s hear from Una!
Part 4 of Una’s graduate interview series. She talks about what led her to Live2D, what she gained from the class, her modeling details and what she wants to try next.
-
[Animation Class Cohort 6 Enrollment] Day 5: Refined large-format reference sheets are ready
Day 5 of Animation Class Cohort 6 enrollment, featuring refined reference sheets and a back-view illustration provided by 馬吉Machi老師.